
Sir Hillary
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Posted - 2011.07.19 09:31:00 -
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Originally by: Page Starcaster Edited by: Page Starcaster on 05/07/2011 13:50:43 The only change I actually agree with that has been suggested here is with regard to insurance.
If you get killed by Concord for ganking in high sec it should void your insurance.
In the real world if you kill some one you go to prison for 25 years and have all your assets seized. You do not get your car or house replaced if the police shoot it full of holes. Even though EVE is a space simulator with war as a part of life, Empire space is supposed to be relatively safe, just like you are relatively safe walking down the street. Anyone can walk up and shoot you while you walk down the street, but they will most of the time get caught and punished.Just like Concord usually catches players that attack unprovoked in high sec. In real life, Insurance is a business to make money. They do anything they can to avoid a payout. If you wreck your car drunk driving your insurance will not cover you because you broke the law. In many countries it is the same with street racing. If you wreck your car while doing something illegal, often your insurance will not cover you.
EVE should be the same way. If you get Concorded your insurance is void. It would even be cool to make it so you need to have security status higher than -0.5 to even buy insurance. Just like in real life if you are a high risk driver you will have trouble buying insurance, or at least pay a premium for it. This would be easy to do. Use the same mechanics that prevent outlaw characters from docking in high sec to prevent them from buying insurance. Or just have insurance prices scale according to how often you cash it in buy getting popped. If you choose to be a pirate, that is your choice, You accepted the consequences when you choose to be an outlaw. However there should be more penalties to living as an outlaw in EVE than there is now.
Sorry, but if we're using this justification for insurance removal, we also need to remove it for Missions, Faction Warfare, Incursions, Ratting and all combat in low and null. If you follow those thoughts through pretty much the only insurable activities in EVE should be mining in 1.0 and 0.9 systems where there are no belt rats, and high-sec hauling.
"So let me get this striaght Mr Bear, you flew your ship into the middle of a pack of heavily armed pirates in various classes of ship in order to rescue a Damsel in distress? And you think we should pay out for this why?"
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